Currently Nvidia’s most entry-level RTX card, the RTX 2060 isn’t really cut out for ray tracing in Cyberpunk 2077. DLSS is also set to Auto by default, but you can also opt for its Quality, Balanced or Performance modes. In any case, the key takeaway here is that, graphics card aside, you shouldn’t need a substantially more powerful PC to play Cyberpunk 2077 with ray tracing than you would playing the game on its normal non-ray tracing settings. } Cyberpunk 2077’s RT Medium preset is the same as its default Ultra settings, only you get ray traced shadows and ‘medium’ ray traced lighting. The latter is still playable, but you may be better off opting for High at 1080p and then enabling your desired ray tracing effects and DLSS from there instead. If you’re looking to upgrade your graphics card to play Cyberpunk 2077, then the RTX 3070 is probably going to be your most cost effective option. Up For Debate - Is Cyberpunk 2077 this generations Crysis? If this doesn't sell you on ray tracing then I don't know what will. sports 174 on now. margin-left: 0; Cyberpunk 2077 was literally released yesterday, and so we're not going to focus a lot on the game.We promise to produce another article, or update this one in time.Of course, you can expect an article on optimization and performance of better and weaker PCs in Cyberpunk 2077 as well. Instead, I’d recommend sticking with the default Ultra setting if I were you, if only to prevent yourself from tanking your PC’s performance in the process. width: 33%; 0:00 / 24:32. Best free PC games Cyberpunk 2077 is one demanding and very beautiful game. Ray tracing in Cyberpunk 2077. This isn’t exactly surprising given the RTX 3060 Ti isn’t really geared up for 4K gaming in general, but at least DLSS gives you the option of playing it without any ray tracing effects, which is a lot more than can be said of either of its RTX 2060 predecessors. The Elder Scrolls V: Skyrim - Special Edition, [Game-Debate](, > 'Tis better to have visited Game-Debate than to never have visited Game-Debate. most slapped. The RT High and Ultra specs also have a lot in common with Cyberpunk 2077’s normal Ultra PC requirements, too, which detail what you need for playing the game on Ultra settings at 4K. Find more information here. margin-left: 0; RT does look a lot better, especially light sources. I'll try playing it with it off later and see if it's really worth the fps. The RTX 2070 Super is a much better match than either of Nvidia’s RTX 2060 cards for playing Cyberpunk 2077 at 1920×1080 with ray tracing switched on, but even this mid-range GPU struggles to play it smoothly on max settings at this resolution. } — Cyberpunk 2077 (@CyberpunkGame) November 20, 2020. There is nothing in the trace from the game that was developed in Nvidia itself. The same goes for the next cityscape, too. At Nvidia's Geforce Special Event, CD Projekt Red reveal a new brief trailer for Cyberpunk 2077, showcasing some of the role-playing game's ray tracing features that … Indeed, if you’ve been searching for an excuse to show off your new Nvidia RTX card, this is definitely the game you’ve been waiting for. With that in mind, here’s how each Nvidia RTX card I tested fared on both of Cyberpunk 2077’s ray tracing presets, both with and without DLSS, as well as what kind of performance you can expect with no ray tracing effects enabled whatsoever. Cyberpunk 2077 Monowire: free Legendary Monowire location, The easiest way to get the Legendary Monowire in Cyberpunk 2077. most propped. In a way, these revelations aren’t wholly surprising, especially when we take a closer look at Cyberpunk 2077’s ray tracing PC requirements. So maybe it is worth it with DLSS enabled, but then does that mean we always have to resort to AI upscaling? Night City can look spectacular with all of its ray traced bells and whistles switched on, but only a select few GPUs are really capable of depicting this futuristic cityscape at playable frame rates. One of the most noticeable effects of the ray-tracing repertoire is reflections. Indeed, on RT Medium, the RTX 3070 stayed largely in the low 50s again with its frame rate range of 48-62fps, while RT Ultra saw it fall just on the other side of the 50fps mark, ranging from 42-55fps. For example, I thought these glossy, rain-slicked street in Little China would be a great candidate for some ray traced reflections, but the effect is much less pronounced than what I was expecting. You’ll still need to switch on DLSS at this resolution to get playable speeds on its non-ray traced presets, but RT Medium still managed a very playable 53-60fps at this resolution, which is pretty darn impressive given the RTX 2080 Super could barely manage much more than an average in the mid-30s here. It may be rarer than hen’s teeth right now, but if you’re after a playable ray tracing experience at 1080p, 1440p and even a bit of 4K, this is the card to get. Yes, the included real-time ray-tracing effects are quite nice, and do mostly provide a noticeable improvement to overall visual fidelity compared to traditional rasterization effects. To me, the difference in visual quality at 1440p vs 2160p is not huge compared to … The neon signs are more accurately reflected in the surrounding buildings when you’re got RT Ultra enabled, and there’s a much softer gradient in the areas where light meets shadow. Cyberpunk 2077 is without doubt one of the biggest ray tracing games that’s ever been released on PC, and it should come as no surprise that it’s also one of the most demanding. While it can manage a smooth 58-69fps on Ultra with DLSS switched on (versus just 28-32fps without), moving up to RT Medium will see that frame rate tumble to just 40-48fps. I am sure it is worth it and scalpers can totally confirm the same as they re probably the only ones enjoying Cyberpunk 2077 with ray-tracing on their new shiny RTX 3000 GPUs. The main advantage of ray tracing is another layer of detail, which … Performance became a little choppier as I moved up to 2560×1440, admittedly, but we’re still looking at some very playable frame rates here. I wouldn’t recommend trying to play Cyberpunk 2077 at 4K with the RTX 3070, at least not when it comes to ray tracing. Alas, that’s probably about as good as it’s going to get with this particular RTX card, as things get increasingly choppy once you bump up the resolution to 2560×1440. It's rather peculiar news this one. text-align: center; And Digital Foundry’s latest video showcases just how huge a difference ray tracing makes. RT Medium, for example, came in with a very similar range of 58-66fps, while RT Ultra breezed through with 55-62fps. As such, you’ll likely need to make a few compromises on graphical fidelity to play this game with ray tracing enabled at 1080p, so you’re probably better off just playing on regular Ultra with DLSS switched on to help bump up the frame rate a bit. VRAM: 6GB No part of this site or its content may be reproduced without the permission of the copyright holder. There was no visual difference, but a 7-9 fps drop. I tried running Cyberpunk on my new build yesterday. Ray tracing is starting to become the new standard. On RT Medium, for example, I saw a frame rate range of 50-56fps in the busy streets outside V’s apartment block, while RT Ultra came in with 37-46fps. With the launch of Cyberpunk 2077 this week we wanted to explore this big hype release with lots of Up For Debates so we can explore a bit of our gamer psychology and to see if it holds up to our expectations. Jk, I want a new pc tbh. Often literally, thanks to the generous dose of neon found throughout its detailed … The moment you add destructible environments and fluid simulation in realtime to a game, all the performance gains made on it will reset to 2080Ti performance until the next 2 architectures and so on. Cyberpunk 2077 guides. So if you have to choose between 60fps with ray tracing off, or 30fps with ray tracing on, which one would you choose? It’s playable without ray tracing enabled, hitting 50-57fps on Medium without the aid of DLSS. Game runs well above 60fps at all times maxed out and looks incredible. As for trying to play the game in 4K, just forget it. There’s clearly some reflection work going on here, but the regular Ultra settings still look pretty darn great as well. I checked a video on youtube where someone tests the game on the GTX960 overclocked to 1.43GHz (Mine is 1.53Ghz) and damn. Or is it just poorly optimized? It's just shadows, few extra details and the RT. I have Ray traced medium, shadow settings medium everything else is high or medium and it's around 60.I got the 51 while in a crowded street but I don't know if ray tracing is really all that important on a 2070 super. Very partial to JRPGs and the fetching of quests. 4K, meanwhile, is just about playable on Low with DLSS switched on, but really, it’s just not worth the hassle. As for 4K, the RTX 2070 Super can manage a decent frame rate of 59-71fps on Medium if you switch on DLSS (you’ll only get 30-34fps without it), but ray tracing just isn’t worth it at this resolution. I'll try playing it with it off later and see if it's really worth the fps. If you can, and you’ve got a good enough computer to handle it, then you can experience Cyberpunk 2077 the way it was meant to be played: with ray tracing turned on to imitate real-life lighting conditions. On RT Medium, for example, I saw an identical range of 50-60fps at 1440p, while RT Ultra came in with a very similar 47-53fps result. #gallery-1 .gallery-caption { The game runs fine with Ray Tracing off. Both are effectively the same as the game’s normal Ultra preset, with the main difference being the number of ray tracing effects they employ. Indeed, even just looking in the mirror in your apartment is requires you to select it and enter a special viewing mode, so maybe having V reflected in the world as well was just deemed too much for it to handle (although at least the mirror bugs seem to have thankfully been ironed out now). #gallery-3 .gallery-item { most propped. Still, I’m not sure swapping out my Core i5 for a Core i7 or Core i9 would make a huge amount of difference in this particular case, as you’re still looking at a very smooth 50-60fps on RT Medium at this resolution and a playable 46-57fps on RT Ultra. @games. } I’ve tried to find areas of Night City that show off these effects to best effect, but I’ve also included some shots where having ray tracing switched on doesn’t actually make as much difference as you might expect. sports 174 on now. Cyberpunk 2077 looks beautiful even without ray tracing on (which is good, because it won’t support Radeon ray tracing on day one). What Cyberpunk 2077’s ray tracing setting look like in the flesh. It’s doable, sure, but if you want everything dialled up to the nines, then you’ll get much better results by sticking to 1440p here. margin-top: 10px; As for whether it’s “better” than regular shadows, it really depends on how much you dig soft lighting. } Everything else, including the game’s CPU, VRAM and storage recommendations, is exactly the same. Cyberpunk Ray Tracing Comparison. Storage: 70GB SSD The latter isn’t exactly ideal, I know, so you may want to opt for the game’s High preset instead in this particular case, and then switch on DLSS and your ray tracing effects of choice from there. Best PC games DLSS is enabled by default on both RT presets in Cyberpunk 2077, so you’re not going to squeeze any more performance out of this card unless you start turning down some of the other graphics settings. The other one was just a 1-2 frame hit, negligible. Cyberpunk 2077 is without doubt one of the biggest ray tracing games that’s ever been released on PC, and it should come as no surprise that it’s also one of the most demanding. margin: auto; CyberPunk 2k77 PC: What does Ray Tracing Delivery...and is it worth it? It’s quite subtle, but if you dig fine details, then there are plenty to be found on RT Ultra. margin: auto; You can find a list of the other Cyberpunk -related Up For Debates at the bottom under the "Cyberpunk 2077 launch" group tag. #gallery-6 .gallery-caption { Heck, even regular Ultra only yielded a frame rate of 45-50fps with this card, although bizarrely RT Medium actually bumped this up a bit to 47-56fps. } } With more memory and slightly faster clock speeds at its disposal, the RTX 2060 Super does a slightly better job of handling Cyberpunk 2077’s ray tracing effects, but you’re still looking at playing at 1920×1080 to get the best speeds. Ambient occlusion, for example, is all to do with ambient light – the kind of soft shadows that help ground objects in a scene – whereas global illumination is all to do with the way light strikes a particular surface – the kind of natural illumination you get from the sun and other light sources. part1, GeForce RTX 3090 Asus ROG Strix Gaming OC 24GB, Looks amazing in 4k raytracing using rtx medium not too much difference from the ultra preset. The good news here, though, is that you can actually get a steady 60fps on Ultra with DLSS switched on, which just wasn’t possible on the regular RTX 2060. CyberPunk 2k77 PC: What does Ray Tracing Delivery...and is it worth it? A detailed look at Cyberpunk 2077’s ray tracing settings menu. However, there are places where Cyberpunk shows what can be achieved with this technology. #gallery-3 { The only differences are a slightly higher RAM requirement (16GB vs 12GB), and the removal of AMD’s Radeon RX 5700 XT graphics card recommendation as it can’t do ray tracing. I saw people were encountering the exact opposite problem: They couldn't turn on DLSS, but ray tracing … Support RPS and get an ad-free site, extra articles, and free stuff. worst. RT Medium, on the other hand, still looks a lot like regular Ultra to me. What you’ll need to run Cyberpunk 2077 with ray tracing enabled. I’ve covered every RTX card that’s currently available (save the ludicrously expensive RTX 3090), so you should be able to get a pretty good idea of how each they all stack up performance-wise. wild'ish 98 on ... CyberPunk 2k77 PC: What does Ray Tracing Delivery...and is it worth it? Cyberpunk 2077’s ‘Ultra’ Ray Tracing settings also include ray traced reflections, but there’s also an additional ‘Psycho’ Lighting option if you feel like pushing the boat out. The game looks beautiful on anything, it's the low framerates killing it. The latter is far from ideal, of course, so you’ll probably still need to drop the quality setting down a bit to either Medium or High and then turn on some of the game’s ray tracing effects if you’re determined to play with them switched on. Up For Debate - Is Cyberpunk ray tracing worth it when top GPUs struggle with FPS at Ultra? Ray tracing reflections. @games. Imagine when I went on the laptop and on low/medium it still looked 80% of the desktop game maxed out. } 17 … #gallery-5 .gallery-caption { The lights coming out of the windows on the left are almost identical, as are the wet patches on the ground directly in front of me. Gameplay wise it isn't, but when I compared the 1st picture with RTX on and off, the "visual candy" comparison was staggering. RT Medium produced a steady but occasionally choppy range of 48-62fps in the busy streets directly outside V’s apartment block, while RT Ultra saw the figure fall to 43-51fps. #gallery-6 .gallery-item { I have a 2080 Super. Cyberpunk 2077 is no exception, as the following images show: In the puddle in the left picture, you can see a detailed reflection in which the lanterns hanging over the street are captured. Here, the RTX 2080 Ti overtook its RTX 2080 Super sibling, and actually produced largely similar frame rates to its 1080p results outlined above. Both are still very playable, of course, but they’re hardly what I’d call optimal performance speeds either. With ray tracing on, it's a completely different game IMHO. In the game’s current unoptimized state, enabling ray tracing may not be worth it. Storage: 70GB SSD I suppose so. I have not seen too many RT cases that would significantly affect the game experience. /* see gallery_shortcode() in wp-includes/media.php */. Ive reinstalled the game Reinstalled drivers Started a new game/deleted old save. Again, much like my RTX 2080 Ti results, I suspect you’ll get even better frame rates at this resolution if you’ve got a more powerful CPU inside your PC, as my 2560×1440 speeds were pretty identical to the numbers outlined above. Once Nvidia’s most powerful graphics card, the RTX 2080 Ti has definitely met its match with Cyberpunk 2077’s ray tracing settings. from an interview with Nvidia. Katharine writes about all the bits that go inside your PC so you can carry on playing all those lovely games we like talking about so much. Ray Tracing and DLSS - A match made in heaven . float: left; Indeed, even with DLSS enabled (which is pretty much mandatory across all cards at the moment), the RTX 2060 will struggle to hit playable frame rates at 1080p with ray tracing switched on, and I’d strongly recommend buying an RTX 3060 Ti at the very least if you want a decent ray tracing experience in this game. /* see gallery_shortcode() in wp-includes/media.php */. margin-left: 0; To my eyes, RT Medium just isn’t visibly different enough from the game’s standard Ultra settings to be really worth bothering with in my books, and if you want to play with any ray tracing effects at all, then let it be ray traced reflections rather than ray traced shadows. border: 2px solid #cfcfcf; The RTX 2080 Super may have since been replaced by the RTX 3080, but this is still a decent graphics card for playing Cyberpunk 2077 with ray tracing switched on.